Algorithm
From centre top: = (FCT)
(FCT) (down 2 no ink)
((right) 1)
(right) 3 (up) 2 (right) 8 (down) 7 (left) 2 (down) 5 (right) 2 (down) 5 x 4 = (1)
(FCT) (down 3 no ink)
(right) 5 (up) 2 (right) 6 (down) 5 (left) 2 (down) 5 (right) 2 (down) 5) x4 = (2)
(FCT) (down 23 no ink)
(right) 4 (down) 5 (left) 2 (down) 5 (right 2) (down) 5 then repeat (2) 2 times =(3)
(FCT) (down 24 no ink)
((Right) 3)
(down) 3 (left 2) (down) 7 (right) 2 (down) 5 (right) 7 (up) 2 (right) 4 x2 = (4)
Flip image 180 degrees and repeat all steps
Fills:
Fill under line 4 with red
Fill between lines 3 and 2 with orange
Fill above line 1 with red
I tried to simplify it down a bit, but unfortunately each line ends up relatively unique due to the way they shape around eachother. Probably should have thought less about the aesthetic and more about the algorithm, hahaha.
Sunday, 17 July 2011
DSDN 142 - Algorithms
Trial algorithms
(left) 5 (Down 5) (left 2) (up) 6 (repeat 5x)
Got bored of that one fast
(Left) 5 (up) 2 (Left) 6 (down) 5 (left) 2 (down) 5 (repeat 5x)
Didn't work to well when drawing another line around
1. (Left) 5 (up) 2 (Left) 6 (down) 5 (left) 2 (down) 5 (Left) 2 (down) 5 (repeat 5x)
2 (up) 2 (Left) 8 (down) 7 (right) 2 (down) 3 (left 3) repeat 5x)
I ended up devoloping this algorithm for my final image.
(left) 5 (Down 5) (left 2) (up) 6 (repeat 5x)
Got bored of that one fast
(Left) 5 (up) 2 (Left) 6 (down) 5 (left) 2 (down) 5 (repeat 5x)
Didn't work to well when drawing another line around
1. (Left) 5 (up) 2 (Left) 6 (down) 5 (left) 2 (down) 5 (Left) 2 (down) 5 (repeat 5x)
2 (up) 2 (Left) 8 (down) 7 (right) 2 (down) 3 (left 3) repeat 5x)
I ended up devoloping this algorithm for my final image.
DSDN 142 - Project 1 draft ideas
Going into this project, I decided to use a more simplistic approach to the imaging. Rather than using code to repeat an algorithm hundreds of times, I wanted my code to repeat my algorithm in a linear way, creating more of a flow between lines. I knew I was hardly going to be able to draw the exact same image again and again, and I didn't know we could use computers(which would have been easier). So I looked around on the internet and found some patterns that I liked. I drew a lot of inspiration from more 90s looking video game pixel art such as:
Tetris
Deadmau5
Taking this basic approach I started to write some algorithms and draw them up, settling on grid paper for a more rigid feel. The code I used to define the size and shape of the squares was based on some basic kick snare drum beat combinations. At first I had thisd clearly stated with images to go with every kick and snare, eventually I gave this idea up and just went with the lines they had made.
Very early ideas
To the left is my final pattern and in the centre is a square that I got bored of and doodled over.
Further devolopment on placing the pattern, the second line(red, though you can't see that it's red) required a different code to fit around the first
Final pattern.
Here I realized that my pictures were pretty unexciting, but I had always planned to eventually colour them in. So after trying out a few different colour spectrums on photoshop, I settled on red, orange and yellow. So I went and brought some highlighters, as I didn't want to lose the grid in the background and went crazy highlighting.
That will be uploaded soon.
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