Sunday, 7 August 2011
Cool pieces of interactive code
I found this on open processing, and think that it's just wonderful. I probably spent a good five/ten minutes playing with it as soon as it was loaded, and still failed to grow bored of it. When you hold the mouse down, a group of dots gravitate towards you, but not straight to you. They flow in an almost natural seeming way, joined by straight lines when they pass through eachother. The fading effect used on the lines, keep the image looking vibrant. At the same time, it explores different structures with how the dots join together, with obvious rules behind the way each dot is joined. Often the dots on the peripherals are not joined at all, being too far from the flock. Overall, I think i'll be playing it for a while yet.
This is the first piece of work that I looked at on open processing. What I find really interesting about it is the way that, if you throw it hard enough, it explodes into hundreds of pieces against the wall. It also gives a reasonable ammount of resistance, so that you can't lightly click and destroy the entire piece. Once it's been torn apart though, sadly, it gets boring.
This is also a very nice little widget. I like how the fish seem to flow so naturally, not all flocking straight to one piece of food, rather spreading out and giving the feel that they're almost trying to stay away from eachother.
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